Assets include: mesh: ma max fbx obj
texture: ARM(AO/Roughness/Metalness) 4096*4096*1 BaseColor 4096*4096*1 Normal 4096*4096*1
PBR map, suitable for video and game, 4K resolution,normal precision model, no binding, no animation, no lod.Render in Substance Painer,Other renderers may have some differences。If you go to another renderer, you may need to set it 。manually. If you need any help, please contact me.thank you