








This project came about after following the revolver tutorial by Chamferzone and I thought that, rather than post what I created from that tutorial, why not take what I learned from that, in this case the remesher workflow, and apply to something else to really make that prop my own. To that end I decided to go for the Glock 23.Modelled in Blender, baked in Marmoset Toolbag 4 and textured in substance painter.