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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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The AKM model includes clean geometry, organized hierarchy, and optimized UVs for reliable performance in real-time engines.All materials and texture files follow a consistent naming structure for straightforward integration.
Technical Information
Textures
Textures were exported from Substance 3D Painter using official Unity and Unreal presets.They use the PBR Metallic/Roughness workflow and are provided in 4K resolution.You can downscale the textures with any image editing software if lower resolutions are needed.Included texture maps:
Engine-specific sets:-
Usage
Not intended for 3D printing.
LicenseYou can use this asset in personal or commercial projects such as games, films, or visualizations.Redistribution or resale of the raw files is not allowed.Modifications for internal or production use are permitted.
SupportIf any setup help or texture adjustments are needed for specific software, you can contact me through CGTrader.