Trident Collection GameReady With PBR Textures

Trident Collection GameReady With PBR Textures Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

Realistic 3D model of Trident Weapon Metal and Golden Version

File formats: Blender, OBJ, FBX, DAE.

Game ready - perfectly fits for Unity and Unreal

Features:

-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.

-Clean and optimized topology is used for maximum polygon efficiency.

-Model is fully sub-dividable to allow Turbosmooth Iterations to increase mesh smoothness if needed.

-All textures and materials are tailored and applied for high quality render results.

- Low Poly and optimized for using for games, films, commercials etc.,

-All objects have fully unwrapped UVs.

-No extra plugins are needed for this model.

-Units: meters.

-- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Texture Maps and Resolutions

PBR - Metallic and Specular Maps

  • Basecolor (4096*4096)
  • Diffuse (4096*4096)
  • AO (4096*4096)
  • Roughness (4096*4096)
  • Glossiness (4096*4096)
  • Metallic (4096*4096) -Height (4096*4096)
  • Specular (4096*4096)
  • NormalDirectX (4096*4096)
  • NormalOpenGl (4096*4096)

Texture Maps for Unity

Universal Render Pipeline(URP) - Both Metallic and Specular Workflows

  • AlbedoTransparent (4096*4096)
  • MetallicSmoothness (4096*4096)
  • SpecularSmoothness (4096*4096)
  • Normal (4096*4096)

High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows

  • Basemap (4096*4096)
  • MaskMap (4096*4096)
  • Specular(4096*4096)
  • Normal (4096*4096)

Texture Maps for V-Ray Metallic & Specular Textures

  • Basecolor (4096*4096)
  • Roughness (4096*4096)
  • Glossiness (4096*4096)
  • Metallic (4096*4096)
  • Specular (4096*4096)
  • Normal (4096*4096) -Height (4096*4096)

Texture Maps for Maya Arnold AI Standard Textures

  • Basecolor (4096*4096)
  • Roughness (4096*4096)
  • Metallic (4096*4096)
  • Normal (4096*4096) -Height (4096*4096)

UE4 Packed

  • Basecolor (4096*4096)
  • Normal (4096*4096)
  • OcclusionRoughnessMetallic (4096*4096)

Originally created with Blender 2.9. No 3rd party plugins required.

PolyCount Without Subdivision One Trident model has

Vertices - 1059 Faces - 994 Tris - 1912

The units used in this project is,

Unit System : Metric Length : Meters Rotation : Degrees

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Item rating
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Trident Collection GameReady With PBR Textures
$40.00
 
Royalty Free License 
Trident Collection GameReady With PBR Textures
$40.00
 
Royalty Free License 
Response 100% in 4.8h
3D Modeling
Low-poly Modeling
Lighting
UV mapping
Texturing
Post Production
Animating
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3D Model formats

Format limitations
Native
  • Blender (.blend) (2 files)135 MB
Exchange
  • Collada (.dae) (2 files)566 KB
  • OBJ (.obj, .mtl) (2 files)280 KB
  • Autodesk FBX (.fbx) (2 files)86.3 MB
  • Textures 748 MB

3D Model details

  • Publish date2022-01-26
  • Model ID#3538386
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 994
  • Vertices 1,059
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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