Game-Ready PBR low-poly model of a tactical helmet.All materials and textures are included.The textures of the model are applied with UV Unwrap.Normal map was baked from a high poly model.Including 3dsmax and Blender, OBJ and FBX, Unity and UnrealEngine files.
13606 polygons24205 triangles12962 vertices
Maps, tga:
helmet_Specular, helmet_Sand_Diffuse, helmet_Sand_BaseColor, helmet_Roughness, helmet_Normal, helmet_Metallic, helmet_Grossiness, helmet_Green_Diffuse, helmet_Green_BaseColor, helmet_Black_Diffuse, helmet_Black_BaseColor, helmet_AO (4096x4096)
details_Specular, details_Sand_Sand_Diffuse, details_Sand_Sand_BaseColor, details_Sand_Green_Diffuse, details_Sand_Green_BaseColor, details_Sand_Camo_01...04_Diffuse, details_Sand_Camo_01...04_BaseColor, details_Sand_Black_Diffuse, details_Sand_Black_BaseColor, details_Roughness, details_Normal, details_Metallic, details_Grossiness, details_Green_Sand_Diffuse, details_Green_Sand_BaseColor, details_Green_Green_Diffuse, details_Green_Green_BaseColor, details_Green_Camo_01...04_Diffuse, details_Green_Camo_01...04_BaseColor, details_Green_Black_Diffuse, details_Green_Black_BaseColor, details_Black_Sand_Diffuse, details_Black_Sand_BaseColor, details_Black_Green_Diffuse, details_Black_Green_BaseColor, details_Black_Camo_01...04_Diffuse, details_Black_Camo_01...04_BaseColor, details_Black_Black_Diffuse, details_Black_Black_BaseColor (4096x4096)