DESCRIPTION

This is a detailed Spartan-style helmet inspired by ancient Greek warrior designs, created in Blender 4.5.3 with a focus on realism, clean topology, and high-quality materials. The model features an iconic face-guard design and a crest plume, giving it a strong historical and cinematic presence.

The helmet includes 4K PBR textures, delivering a realistic aged metal surface with subtle wear, scratches, and surface imperfections, making it suitable for both real-time and high-end rendering workflows.

Perfect for games, cinematics, historical visualizations, animations, VR/AR, and character-based projects.

Features

  • Authentic Spartan / Corinthian-inspired helmet design
  • Clean, optimized topology suitable for games and animations
  • 4K PBR textures (Base Color, Roughness, Metallic, Normal, AO)
  • Realistic aged metal finish with surface wear detail
  • Stylized crest plume with texture definition
  • UV-unwrapped and non-overlapping
  • Materials neatly organized and named
  • Render-ready and game-ready asset

Included File Formats

  • .blend (native — Blender 4.5.3)
  • .fbx
  • .obj + MTL
  • .glb

Complete 4K PBR texture setUse CasesIdeal for:

  • Game development (Unity, Unreal, Godot)
  • Cinematic scenes & trailers
  • Historical visualization
  • Character armor sets
  • VR/AR experiences
  • Educational content

Textures4K resolutionIncludes:

  • Base Color
  • Metallic
  • Roughness
  • Normal

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Spartan Helmet Low-poly 3D model

Royalty Free License
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Native file format
BLEND
Size: 7.41 MB
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 194 KB
FBX
Autodesk FBX | 2 files<br />File Size: 6.45 MB
GLTF
glTF<br />File Size: 6.36 MB
PNG
PNG | 2 files<br />File Size: 13.2 MB
JPG
JPG<br />File Size: 6.41 MB
TEXTURES
Textures<br />File Size: 6.81 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
Unwrapped UVs
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