DESCRIPTION

This realistic post-apocalyptic helmet 3D model is fully optimized for games, cinematics, and real-time projects. Designed with PBR materials and detailed geometry, it’s ideal for FPS games, survival environments, or futuristic character design.

The helmet includes a modeled interior and a clean topology, making it easy to fit on any custom head mesh. The model is ready for Unreal Engine and Unity and includes ORM packed textures for fast import.

IMPORTANT NOTES

The strap at the bottom must be adjusted if you plan to use the helmet on a character’s head. It’s meant for environment placement by default.

The model uses a single UV set with textures available in multiple resolutions: 4K, 2K, 1024, and 512.

Includes ORM maps (Occlusion, Roughness, Metallic) for UE-ready integration.

Head mesh shown in the renders is not included (free base mesh used for preview).

Features:

  • Low poly model with optimized topology
  • Game-ready asset for Unreal Engine and Unity
  • High-quality PBR materials
  • FBX and .OBJ formats included
  • Single UV set with multiple texture resolutions
  • Realistic wear and weathering effects

Technical Details

  • Total triangles: 14,000

  • Modeled interior included

This PBR post-apocalyptic helmet is perfect for game developers, 3D artists, and cinematic creators looking for a high-quality, realistic prop for their next sci-fi or survival project.

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PBR Game Ready Post-Apocalyptic Helmet 3D Model Low-poly 3D model

Royalty Free License
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File formats
OBJ
OBJ<br />File Size: 4.47 MB
OTHER
Other | 2 files<br />File Size: 162 MB
FBX
Autodesk FBX<br />File Size: 4.47 MB
JPG
JPG<br />File Size: 4.47 MB
Verified by CGTrader
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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3D Features
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The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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3D printing
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Model is not 3D printable
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Geometry
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14100 vertices
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Unwrapped UVs
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