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Triangles: 5,529
Vertices: 2,762
Textures: 4K PBR (Base Color, Ambient Occlusion, Normal Map, Height Map)
Modeling: Blender (RetopoFlow used for clean retopology)
Texturing: Substance Painter (baked from high poly to low poly)
Rendering: Cycles (Blender) + post-processed in Photoshop
Cinematic Shot: Rendered in Unreal Engine 5
The asset is optimized for both first-person and third-person gameplay, suitable for use in sci-fi, fantasy, or post-apocalyptic environments. It features clean topology, baked detail from a high-poly sculpt, and rich surface detail that brings it to life in any lighting scenario.