Gloves Ankle Armor
-. Models are grouped for easy selection, and objects are logically named for ease of scene management. No part-name confusion when importing several models into a scene. No cleaning up necessaryjust drop your models into the scene and start rendering.
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Rigged UE5 FBX file
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3 Skin Texture - Deafault - Sentinel - Champion
**-. Polygon = 7494
-. Vertex = 7544
. Textures Type - PBR Metal Rough 1024x1024
-. BaseColor
-. NormalMap
-. Roughness
-. Metallic
** - Formats : ** .mb, fbx