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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Seaside Pier 02 texture.bip KeyShot (.bip, .ksp) 10.0
Native Seaside Pier 02 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Seaside Pier 02.fbx Autodesk FBX (.fbx) 2022
Seaside Pier 02.mtl OBJ (.obj, .mtl) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Seaside Pier 02 animation.bip KeyShot (.bip, .ksp) 10.0
Native Seaside Pier 02.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Seaside Pier 02.obj OBJ (.obj, .mtl) 2022
Native Seaside Pier 02 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Seaside Pier 02 animation.5871.mov KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 22128
Edges : 42732
Faces : 21366
Tris : 42732
Uvs : 29748
This model can be used for video and game assets