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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Pod Beam Seating.mtl OBJ (.obj, .mtl) 2022
Pod Beam Seating.fbx Autodesk FBX (.fbx) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Pod Beam Seating animation.bip KeyShot (.bip, .ksp) 10.0
Native Pod Beam Seating.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Pod Beam Seating texture.bip KeyShot (.bip, .ksp) 10.0
Native Pod Beam Seating texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Pod Beam Seating.obj OBJ (.obj, .mtl) 2022
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Pod Beam Seating animation.6303.mov KeyShot (.bip, .ksp) 10.0
Native Pod Beam Seating texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 10768
Edges : 21560
Faces : 10868
Tris : 21576
Uvs : 11676
This model can be used for video and game assets