DESCRIPTION

what you will get two groups of cosmetics

group 1 the luxury cosmetics 13 different cosmetics

group 2 the normal cosmetics6 different cosmetics

there are only 2 materials for

  • Files :

    • Blender
    • FBX
    • OBJ
    • GLTF

(all with 0 subdivision so you can add it later if needed)

all objects are properly scaled and the pivot point in the origin of the worldall cosmetics are in the assets browser in Blender with good thumbnails, as you can see in the screenshot

  • Texture:

there are two sets of texture for each group

you will get 6 different baseColor textures for gruop_1 ( what you can see in the renders)

All textures are 4096x4096 (downsize the texture as you want)base color, roughness, metalness, normal, and AO (ambient occlusion) mapsthere are also 2 ID maps and 5 black and white masks so it's easy for you to change colors as needed

All Textures in .png format

  • PolyChout:

poly count Group_1 (0 Subdivision)verts: 15,571faces: 17,843tris: 26,840

poly count Group_2 (0 Subdivision)verts: 2,993faces: 2,828tris: 5,832

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luxury cosmetics 3D model

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Native file format
BLEND
Size: 24.6 MB
Renderer: Cycles | 4.0
Exchange formats
OBJ
OBJ<br />File Size: 569 KB
FBX
Autodesk FBX<br />File Size: 1.04 MB
GLTF
glTF<br />File Size: 27.2 MB
TEXTURES
Textures<br />File Size: 28.7 MB
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32672 polygons
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/ 18564 vertices
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