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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/16
This model was created in 3Ds max 2020. Units - centimeters.
The pivot point - at the bottom of each object.
Material (with applied textures) ONLY in blender`s file.
There are 3 objects in the scene: Star01, Star02 and Star03.
Star01
94 polygons;
87 vertices.
Star02
114 polygons;
107 vertices.
Star03
114 polygons;
107 vertices.
In the folder Textures you can find two folders with different formats (png and tga).
Each of them has three folders: Star01, Star02 and Star03.
They include the next maps: BaseColor, Metallic, Mixed_AO, Normal (DirectX), Normal (OpenGL) and Roughness.
Textures in PNG and TGA formats.
The texture`s resolution is 2048x2048.
PBR Textures made with Substance 3D Painter 8.2.0
Preview images have been rendered in Substance 3D Painter.