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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This model was created in 3Ds max 2020. Units - centimeters.
The pivot point - at the bottom of the object.
The product comes without a scene, camera, or lights, including only a 3d model (in max, blend, fbx, and obj formats) and textures.
Material (with applied textures) ONLY in blender`s file.
In the scene, you can find only one object - Christmas_Decor. This model doesn`t have a bottom (you can see what I mean if you look at one of the preview images).
Height of object is 15 cm
Polygons: 844
Vertices: 784
In the folder Textures you can find two folders with different formats (png and tga).
They include the next maps: Christmas_Decor_BaseColor, Christmas_Decor_Emissive, Christmas_Decor_Metallic, Christmas_Decor_Mixed_AO, Christmas_Decor_Normal_DirectX, Christmas_Decor_Normal_OpenGL and Christmas_Decor_Roughness.
Textures in PNG and TGA formats.
The texture`s resolution is 2048x2048.
PBR Textures made with Substance 3D Painter 8.2.0
Preview images have been rendered in Substance 3D Painter.