DESCRIPTION

Description:This detailed 3D gramophone model was fully modeled, sculpted, textured, and rendered in Blender, designed as a real-time, game-ready asset suitable for visualization, cinematics, or interactive use in game engines such as Unreal Engine or Unity.

Every part of the model was crafted to ensure both authentic visual appeal and technical efficiency. It includes over 14 unique materials, with particular attention given to the wood shader, which replicates the natural grain, wear, and tonal variation found in real vintage wood.

The project also features ornamental engravings created using depth maps for optimized geometry, and custom shader node groups that streamline adjustments for lighting and rendering setups.

Highlights:– High-quality PBR materials– Clean, efficient topology suitable for real-time rendering– Optimized shaders for flexible use and quick adjustments– Carefully calibrated textures for wood, brass, metal, and fabric elements– Includes all source files and texture maps

This model combines realism and precision, ideal for use in games, AR/VR, cinematics, or high-quality renders.

Software used: Blender, MaterialiseRender engine: Cycles

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Vintage Gramophone Real Time Game-Ready 3D Asset 3D model

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Native file format
BLEND
Size: 77.5 MB
Renderer: Cycles | 4.5.3
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 354 MB
FBX
Autodesk FBX<br />File Size: 116 MB
STL
Stereolithography<br />File Size: 959 MB
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PBR
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Subdivision ready
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8785 polygons
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/ 9072 vertices
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