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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This is a high-quality 3D model of a wall clock, designed with realistic proportions and clean geometry. The model is fully textured in Substance Painter with PBR materials, making it ready for use in rendering, animation, architectural visualization, or game environments.The clock features a detailed face, metallic rim, and accurate hands with proper UV unwrapping for flawless texture application.
Model Details:Polygons: 85,056Vertices: 85,512UVs: Properly unwrapped, non-overlappingTexturing: PBR (Base Color, Roughness, Metallic, Normal, Height)Materials: Created in Substance Painter
features: Clean quad-based topology Proper UV mapping for seamless texturingOptimized mesh suitable for rendering and real-time enginesHigh-quality 2K PBR texturesReady to use in games, VR/AR, animation, or interior design renders
This model is perfect for anyone looking to add a realistic wall clock to their scenes with professional-quality details.