DESCRIPTION

The 3D Armchair is a meticulously crafted digital model designed to bring comfort and elegance to virtual environments. This model is ideal for use in interior design visualizations, virtual reality applications, gaming environments, and high-quality product renderings. Its realistic design and attention to detail make it a standout piece for any digital scene.Modeling and Geometry:The armchair features a high-poly mesh with clean and optimized topology, ensuring both high detail and performance efficiency. The design includes a robust frame, plush cushioning, and gently curved armrests, reflecting a blend of modern and classic styles.Texturing and Materials:The model is textured using high-resolution PBR (Physically Based Rendering) materials to achieve a lifelike appearance. The upholstery is available in various fabric and leather textures, each showcasing realistic patterns, creases, and color variations. The wooden or metal legs and frame are finished with detailed materials to complement the overall design.Detailing:Intricate details such as stitching, button tufting, and seams are meticulously added to enhance the realism of the model. Cushion folds and surface indentations are crafted to convey the softness and comfort of the armchair. Additional elements like decorative pillows or throws can be included for added visual interest.Lighting and Rendering:The model is presented with a realistic lighting setup, including HDRI environment lighting and strategically placed area lights. This setup highlights the textures and materials, emphasizing the richness of the upholstery and the sheen of the legs. Rendered images and animations are produced at high resolutions to ensure clarity and detail.Compatibility and Export OptionsThe 3D armchair model is available in multiple file formats, including .blend, .fbx, .obj, and .stl, ensuring compatibility with different software and platforms. It is optimized for both real-time rendering engines like Unity and Unreal Engine, as well as offline renderers like Cycles and Eevee in Blender.ConclusionThe 3D Armchair is a versatile and highly detailed model that meets professional standards for realism and functionality. Its elegant design and robust features make it a valuable asset for a wide range of digital applications, providing users with an accurate and immersive experience. Whether used in interior design projects, virtual simulations, or product visualizations, this armchair model enhances any digital scene with its sophistication and comfort.

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Armchair Low-poly 3D model

Royalty Free License (no AI)
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Native file format
BLEND
Size: 51.7 MB
Renderer: Eevee | 3.6
Exchange formats
OBJ
OBJ<br />File Size: 3.75 MB
FBX
Autodesk FBX<br />File Size: 46.7 MB
GLTF
glTF<br />File Size: 45.7 MB
OTHER
Other<br />File Size: 2.5 MB
STL
Stereolithography<br />File Size: 9.05 MB
Verified by CGTrader
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passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
52568 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 27172 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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