Game-Ready Polycount – Lightweight geometry ideal for real-time engines.
High-Quality Textures – Realistic plastic or biodegradable material textures in 2K or 4K.
Clean Topology – Efficient mesh flow for fast rendering and easy editing.
PBR Materials – Physically accurate reflections and surface behavior.
Multiple Utensil Types – Includes fork, knife, spoon, and optional tray or cup.
Modular Asset Design – Elements can be used individually or combined in scenes.
Non-Overlapping UVs – Properly unwrapped for clean texture baking.
Consistent Scale – Real-world dimensions for plug-and-play use in environments.
Low File Size – Optimized textures and meshes for mobile or web-based platforms.
Multi-Format Support – Available in FBX, OBJ, and Blender formats.