DESCRIPTION

Power Plug Vol 07 | 5 Laptop Adapters - Game Ready

OverviewPower Plug Vol.07 is a premium collection of four game‑ready laptop power adapters, meticulously optimized for real‑time pipelines, animations, and fast renders. Each model strikes the perfect balance between low polygon count and high visual fidelity—ideal for Unreal Engine, Unity, and other real‑time engines.

Included Files

  1. 3ds Max 2018 (.max)
  2. Blender 4 (.blend)
  3. FBX / OBJ
  4. Textures folder (PBR maps and displacement)

Supported Render Engines

  1. V-Ray
  2. Corona
  3. Cycles

Geometry Breakdown

  1. Model 1: 4,904 polygons | 4,996 vertices
  2. Model 2: 7,506 polygons | 7,612 vertices
  3. Model 3: 8,990 polygons | 9,024 vertices
  4. Model 4: 7,928 polygons | 8,035 vertices
  5. Model 5: 9,215 polygons | 9,328 vertices
  6. Total: 38,543 polygons | 38,995 vertices

Average Dimensions

  1. 9 × 9 × 3 cm

Technical Details

  1. Game‑Ready Topology: All adapters are optimized with minimal polygon counts for efficient real‑time performance.
  2. High‑Quality Textures: Displacement details, labels, and surface wear painted in Substance Painter.
  3. Clean UVs: Fully unwrapped in RizomUV with zero overlaps.
  4. Accurate Normals: Normal maps are correctly oriented—no inverted or flipped normals.

Why You’ll Love This Pack

  1. Versatile Formats: Ready to drop into any pipeline, whether in 3ds Max, Blender, or via FBX/OBJ.
  2. Engine Agnostic: Pre‑configured materials for V-Ray, Corona, and Cycles.
  3. Lightweight Yet Detailed: Perfect for game development, AR/VR, architectural visualization, and animation.

Download and Enjoy!

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Power Plug Vol 07 - 5 Laptop Adapters - Game Ready Low-poly 3D model

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Native file format
BLEND2 files
Size: 161 MB
4
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OBJ
OBJ | 3 files<br />File Size: 158 MB
FBX
Autodesk FBX | 4 files<br />File Size: 160 MB
MAX
Autodesk 3ds Max | 3 files<br />Version: 2018<br />File Size: 170 MB
PNG
PNG | 2 files<br />File Size: 298 MB
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FBX
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No unsupported objects
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Geometry
No N-gons
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No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
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Required PBR textures:
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- Metalness
- Normal
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No embed textures
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
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38543 polygons
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/ 38995 vertices
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