
This is the Metal Bookcase with Archives, for use in animations, renders, games, printing... etc.
The zip file contains various file formats: .blend, .obj, .fbx, .gltf, .stl, .ply, .abc, .dae, .usdc
Included a blend file with all objects separated.
You can change the color of the Bookcase simply adjusting the material color settings. The textures are only for roughness and the holes.
You can change the Archive Folder black color to any you want, simply adjusting the material color.
You can change the Archive Folder blue tag to any other image, simply editing the texture file.
If in your game engine you don't see the other side of the model, please enable the two sided material option in the configurations of your game engine.
If the holes in the metal do not appear, please configure the alpha texture in the material options in your game engine.
Specifications:
The .blend file is the original version prepared to render. Use Blender v3.3.2 to open this file.
The USDZ file uses the .usdc extension.
Feel free to ask any question or request modifications.
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