DESCRIPTION

This 3D object is a modern, futuristic lounge chair with a highly stylized and iconic design, often referred to as a ball chair or pod chair. It is composed of 6 objects, with a mesh geometry count of 6,595 faces and 6,648 vertices, indicating a moderately detailed but optimized model suitable for rendering and real-time applications.

Design and Shape

The chair features a spherical shell structure that is slightly cut open at the front to create a seating space.

The outer shell is smooth and colored in a warm mustard-yellow tone, giving it a retro yet contemporary aesthetic.

The chair is supported by a wide, flat pedestal base, designed for stability. The base seamlessly connects to the spherical seat through a short cylindrical stand, maintaining the futuristic and minimal look.

Interior and Seating

The interior lining of the spherical shell is upholstered in a textured dark blue fabric. This material appears to be woven, providing contrast against the sleek outer shell.

Inside, there is a cushion system consisting of two main padded elements:

A tall, rectangular backrest cushion that provides support for the upper body.

A curved seat cushion designed to comfortably accommodate the user’s lower body.

Both cushions are colored in a muted teal-green fabric, which has a slightly velvety texture, adding softness to the overall visual.

File Formats

The object has been exported and visualized in three different 3D file formats—Blend (.blend), FBX (.fbx), and OBJ (.obj)—all shown side by side.

The Blend version maintains all native Blender material settings and renders with the most accurate shading and textures.

The FBX version preserves most geometry and material data, though subtle differences in shading may occur depending on the rendering engine.

The OBJ version also retains the geometry faithfully, though minor texture handling differences may be noticeable.

Style and Usage

This 3D chair is modeled in a mid-century modern style with futuristic influences, making it suitable for:

Architectural visualization of stylish interiors.

Virtual reality (VR) or gaming environments that require retro-futuristic or luxury furniture assets.

Product design presentations for furniture companies.

The clean geometry, combined with realistic texturing and modest polygon count, makes the model optimized for both offline rendering and real-time applications.

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Ball Chair 3D 3D model

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Native file format
BLEND
Size: 161 MB
Renderer: Cycles
Exchange formats
OBJ
OBJ<br />File Size: 904 KB
FBX
Autodesk FBX | 2 files<br />File Size: 154 MB
JPG
JPG<br />File Size: 161 MB
PNG
PNG<br />File Size: 161 MB
Verified by CGTrader
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passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
6595 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 6648 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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