3D model of a terracotta sunface to decorate the walls in your renders. The product is in real world scale (set to centimeters), grouped, and positioned at World Center (0,0,0 coordinates). No N-Gons. All parts appropriately named, UV mapped, and textured.
Renders done with V-Ray in Maya.
File formats:
The Maya Blinn, fbx Phong, and obj Phong folders also include the PBR textures.
Each folder includes a low poly version of the sunface as well. The low poly version has 3,966 polygons and 7,873 triangles.
Textures included:
All textured renders, except for the Blinn render, are of the V-Ray PBR version of the product.