A 3D model of a liminal interior space captures the eerie, transitional nature often found in such environments. The scene could be a long, empty hallway with walls that are slightly off-white, giving a sense of age and abandonment. The floor might be covered in dull, worn-out carpet or cracked tiles, with lighting that is dim, uneven, and flickering, casting long, unsettling shadows.
At one end of the hallway, there could be a door that is slightly ajar, leading into darkness, while the other end fades into an unclear distance. The ceiling might be low, with exposed pipes or flickering fluorescent lights that hum faintly. Sparse, nondescript furniture, like an old chair or a small table, could be placed haphazardly along the walls, adding to the disconcerting atmosphere.
Textures should feel slightly off—maybe the walls are too smooth or the floor has an unnatural sheen—contributing to the unsettling vibe. The space should evoke a feeling of being in a place that is both familiar and strange, trapped between worlds, where something is subtly, yet profoundly, out of place.