Learn more
- Lights
- Cameras
Learn more
Learn more
Learn more
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
1/8
Bronze door handle 3d model has 4K PBR pipeline textures. Game Ready model.
Both, Hi and Low poly meshes has same uv's included, for easy using with Nanite technology.
Door_Handle_Bronze.blend (Native)
Meshes LOW:
SM_Door_Handle_Bronze_LOW.fbx (poly: 31379; vert: 15692);
SM_Door_Handle_Bronze_Panel_LOW.fbx (poly: 35240; vert: 35232);
Door_Handle_Bronze.obj
Meshes HI:
SM_Door_Handle_Bronze_HI.fbx (poly: 313884; vert: 156943);
SM_Door_Handle_Bronze_Panel_HI (poly: 544410; vert: 272197);
Textures:
T_Door_Handle_Bronze_AO.png (ambient occlusion map)
T_Door_Handle_Bronze_D.png (diffuse map)
T_Door_Handle_Bronze_M.png (meatless map)
T_Door_Handle_Bronze_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Door_Handle_Bronze_R.png (roughness map)
T_Door_Handle_Bronze_N.png (normal map)
T_Door_Handle_Bronze_Panel_AO.png (ambient occlusion map)
T_Door_Handle_Bronze_Panel_D.png (diffuse map)
T_Door_Handle_Bronze_Panel_N.png (normal map)
T_Door_Handle_Bronze_Panel_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Door_Handle_Bronze_Panel_R.png (roughness map)
T_Door_Handle_Bronze_Panel_M.png (metalness map)