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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This high-quality 3D vase model has been meticulously crafted and includes a fully developed material with a rich set of textures for realistic rendering. The model features a comprehensive texture setup that includes the following maps:
Base Color: A detailed color map to define the overall appearance of the vase.
Metallic: Adds metallic properties to parts of the vase, allowing for realistic reflections and highlights.
Roughness: Controls the smoothness of the surface, influencing how light interacts with the vase.
IOR (Index of Refraction): Ensures accurate light transmission and reflection, especially for materials like glass or ceramic.
Normal Map: Adds fine surface detail and enhances realism by simulating bumps and imperfections.
Subsurface Scattering (SSS): Adjusts the material's translucency, ideal for simulating materials like skin, wax, or frosted glass.
Scale&Weight (Subsurface): Allows for fine control of subsurface scattering and its influence on the vase's appearance.
Specular: Adjusts the intensity of reflections on the surface of the vase.
Coat Roughness & Coat Weight: Controls the smoothness and intensity of any coating or clear finish applied to the surface.
Displacement: Provides realistic surface details, adding depth and dimension to the model.
Emission: Adds a glow effect to specific areas, making the vase appear to emit light in renders.
UV Map: Properly unwrapped to ensure the textures are mapped accurately for efficient texturing and rendering.
All textures are included in the file and set up in Blender, providing an easy and seamless workflow for any project. This model is ideal for use in architectural visualization, product design, or any project requiring a detailed and realistic 3D vase model.
Bonus: STL file added and the model successfully tested on the 3D printer!