Laboratory or medical compound. Moderate polycount with diffuse/bump/specular maps and unwrapped UVs, fit for realtime. Scene prepared to render as in previews, in Mental Ray with Arch & Design materials. Lense effects added in Photoshop. Fake alpha-shell displacements used for polygon economy. Materials are structured for detail richness. Layered PSDs included for testure customisation.
3D Studio Max 9 file.