DESCRIPTION

A high definition model of the Sofa and a glossy interior room. This 3d product is modeled using Maya 2014 and the images you see are rendered using Redsshift Renderer. This product is mostly developed using quads with clean geometry and topology. The materials used in this product are lambert, blinn and redshift materials. The Sofa and pillows are UV unwrapped and textured properly. We have used high quality textures for the models. The textures are uploaded with this project files. The maya file of this product is perfectly designed for smooth mode and hard mode. We have also exported this model to various standard formats like Colloda (DAE), FBX, and OBJ. The maya file is perfectly renamed and grouped with hierarchy. You will also get the maya file with proper redshift lighting and render settings to get the output that is shown in the Thumbnails. We used three area lights and one sun light. This project file also consists of three cameras one is for perspective view, and another two is for render cam with transformation locked.

Polycount in Maya Hard Surface ViewVertices : 283842Edges : 761773Faces : 480082Tris : 543782UVs : 1463201

Polycount in Maya Soft Surface ViewVertices : 6010617Edges : 11977528Faces : 5969062Tris : 11938268UVs : 9338051

The polycount is quite large because of high definition model os sofa. You can reduce the polycount by reducing the subdivision count by pressing 'page Down' Key.

The units used in this project is,Linear : CentimeterAngular : Degree

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Interior Room 3d Model 3D model

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Native file format
MA
Size: 35.5 MB
Renderer: Redshift | 2014
Exchange formats
OBJ
OBJ<br />File Size: 20.3 MB
FBX
Autodesk FBX<br />File Size: 65.3 MB
MEL
Maya Mel Script<br />File Size: 35.5 MB
DAE
Collada<br />File Size: 24.7 MB
TEXTURES
Textures<br />File Size: 9.9 MB
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3D Features
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The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
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Textures
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Materials
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UV Mapping
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Plugins Used
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
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480082 polygons
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/ 283842 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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