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This model is a modern minimalist style art gallery exhibition hall, adopting the classic white cube design language, the overall space is open and transparent, suitable for various exhibition scenarios such as contemporary art exhibitions, oil painting exhibitions, sculpture exhibitions, etc. The scene includes a complete exhibition hall structure: embedded soft membrane ceiling, track spotlights, load-bearing columns, art exhibition walls, independent exhibition platforms, with 5 abstract sculptures and 12 realistic oil painting exhibits, the exhibition details are complete, which can be directly used for exhibition rendering production, virtual exhibition hall construction and other projects.The model is originally modeled in 3ds Max, photorealistically rendered with V-Ray renderer, and the lighting and material parameters can be edited freely; all exhibits and exhibition equipment are independent components, supporting custom replacement of exhibits and adjustment of exhibition layout.Original source file: 3ds Max (.max) format, fully parametric structure, retains complete V-Ray materials, global lighting, rendering settings, the rendering effect is 100% consistent with the preview image Universal export formats: FBX / OBJ / Blender (.blend) format, losslessly compatible with all mainstream 3D software (Maya/C4D/Unity/Unreal Engine, etc.), regular wiring, can be directly imported and used without secondary topology In line with the design standards of mainstream commercial galleries and art museum spaces, the scene restoration is high, which can be directly used for various exhibition-related projects Professional optimization of model polygon count, total polygon count is about 68k, suitable for roaming animation rendering, close-up shot rendering and mass call in metaverse scenes All material textures are fully packed, the resolution of cement floor and wall material textures is 2K-4K, the material parameters are adjustable, supporting custom adjustment of space color tone and replacement of exhibition wall materialsExhibition walls, exhibition platforms, lamps and exhibits are independent layered components, which can flexibly adjust the layout and replace the exhibit content to meet the needs of different exhibition themesExhibition rendering production, virtual art museum construction, art exhibition online live broadcast scene, animation/game exhibition hall scene assets, exhibition design scheme report, metaverse art space construction
REVIEWS & COMMENTS
accuracy, and usability.
