DESCRIPTION

Toilet cubicle found in offices, schools, entertainment venues etc. This asset is game ready, uses as few polygons and vertices where possible, omitting polygons when not seen e.g back of cubicle and toilet

Model has been built to real world scale.

  • File Formats: unitypackage, FBX, OBJ
  • Animation: Yes, cubicle door opens and shuts
  • Asset ID: ls-pr-grp-cubicle-a
  • Polygons: 1174
  • Vertices: 645
  • Level Of Detail: Toilet has 3 levels of detail in the unity package and FBX
  • UV Mapping: Yes. Has a single UV Map Channel.
  • Unwrapped UVS: Non-overlapping
  • Low Poly(game-ready)
  • Textures: Albedo, Ambient Occlusion, Emission, Metallic/Glossiness/Reflection, Normal
  • Max Texture Size Included: 2048 x 2048
  • Optimal Texture Size (Ideal for performance): Cubicle > 1024 x 1024 @ 2.56 px/cm texel density & Toilet > 512 x 512 @ 2.56 px/cm texel density. See the Default tab on each Unity texture for optimal sizes.

Unity: Exported as a Unity Package, with URP. This can easily be converted to HDRP with Unity via Edit > Render Pipeline > HD Render Pipeline > Upgrade Project Materials. An animation controller with parameters has already been setup for your convenience, along with the Animation clips. Generate Lightmaps UV’s is on and 1 Unity unit = 1 metre.

Other game engines / applications: The FBX files and textures can easily be used with the Unreal Engine or 3D applications which support FBX. The models use few materials and textures and should be easy to create your own materials and assign the textures. Animation frames are also included.

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Toilet Cubicle Low-poly 3D model

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Native file format
UNITYPACKAGE
Size: 26.6 MB
Renderer: 2020.x.x
Exchange formats
OBJ
OBJ<br />File Size: 102 KB
FBX
Autodesk FBX<br />File Size: 307 KB
PDF
PDF<br />File Size: 81.7 KB
TEXTURES
Textures<br />File Size: 120 MB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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3D printing
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Geometry
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1174 polygons
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/ 645 vertices
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Unwrapped UVs
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