-Only Quads Polygon(No Six Poles or More) -Full Control polygons count.
-Proper Edgeloops,Proper Topology Flow -All Surface Named. -Surface on Nodes(No special Plugins needed) -Correct Scale,Properly connected points.
-UV Map Unwrap
-Units used: Centimeters.
Texture:
-Sauna Bucked Texture(5000x5000) -Sauna Bucked Texture_DISP (5000x5000) -Sauna Bucked Texture_NRM (5000x5000) -Sauna Bucked Texture_SPEC (5000x5000)
Formats:
-LWO+LWS Setup:Lights+Camera+Texture Enviroments+HQ Settings.
-OBJ+MTL -FBX