Marine Light 3D model

-Only Quads Polygon(No Six Poles or More)

-Modeled in LightWave. -Parts Name. -UV Unwrap. -Properly connected points. -Proper Edgeloops. -Proper Topology Flow. -Surface on Nodes(No special Plugins needed) -Units used: Centimeters(Correct Scale). -Full Control polygons count. -All Surface Named.

Texture:

-Marine Texture( 5000x5000 pixels)

Formats:

-LWO+LWS Setup:Lights+Camera+Texture Enviroments+HQ Settings.

-OBJ+MTL -DXF -FBX -DAE

-No special Plugins needed.

Regards Adrian

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Marine Light
$29.00
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Response 76% in 7.7h
3D Modeling
Low-poly Modeling
Lighting
Rendering
Rigging
UV mapping
Texturing
Shaders
Post Production
3D model formats
Native
  • Lightwave 2020 (.lwo, .lw, .lws)10.8 MBVersion: 2020Renderer: Default 2020
Exchange
  • OBJ 2020 (.obj, .mtl)12.5 MB
  • Collada 2020 (.dae)9.64 MB
  • DXF 2020 (.dxf)11.3 MB
  • Autodesk FBX 2020 (.fbx)17.9 MB
3D model details
  • Publish date2020-03-11
  • Model ID#2311002
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Subdivision
  • Polygons 104,676
  • Vertices 104,874
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
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