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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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The main body features a dark gray metallic texture, equipped with a black elastic headband adorned with white stripes on both sides. At the center of the mask is a red circular adjustment knob, connected to a pink pleated filter on the left and a hexagonal filter on the right, whose edge is purplish red with a grid structure. Both filters have metal frames and visible wear marks on the surface. The materials present a mixed metal and plastic texture, with colors primarily consisting of dark gray, black, red, pink, and purplish red. Details include air intake ports and structural grooves.
Model File Description:
FBX, OBJ, GLTF contain only models and textures, without lighting or rendering effects. All models are positioned with their original pivot points. GLTF has built-in materials, but the effects may not be accurate. OBJ and FBX require manual texture linking.
Texture Information:
T_Mask material includes 2 textures: one _BaseColor (4096×4096) and one _Normal (4096×4096), in PNG format.T_Mask_OcRouMet.png (4096×4096)