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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering(enviroments such as 3ds max, Maya, Cinema4D, Blender, Vray/Corona/Cycles, and all other), game engines (Unity and Unreal compatible), and interactive presentations. Providing a choice of detail based on the LOD System principle.
This mountaineer axe is perfect for use in outdoor adventure simulations, survival games, or realistic forest environments. The dual-purpose head and fine ribbed texture on the grip are captured with precision for authentic simulations of materials and proportions.
The model's textures are PBR, including Diffuse, NormalMap, and reflection/roughness/metallic maps, suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UVs.
All textures are 4096*4096 in size.
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