A set of perfectly interlocking cogwheels of 12, 18, 24, 36 and 48 teeth (All named properly).
Model: -UV's: non-overlapping -Faces: ca. 1000 triangles / object (82 objects) -Rendering: Substance Painter 2 -Native format: Blender 2.78
Textures (all available at 1024x1024, 2048x2048 and 4096x4096 in Textures.zip): -Metal-rough: basecolor, rougness and metallic -Spec-gloss: diffuse, specular and glossiness -Additional : normals, height and AO
Every gear type has its own textureset/UV-map (total of 24).