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Features:
Not intended for 3D printing!Originally created in Maya.Clean, optimized topology with 424 polygons and 431 vertices.Fully UV unwrapped for seamless texturing.Game-ready model, ideal for PBR game engines, VR applications, and other real-time projects.The model uses high-resolution textures optimized for PBR shader systems. These textures were exported from Substance Painter and are provided in the following formats:
Albedo (Base Color)Normal Map (available in both OpenGL and DirectX formats)Roughness MapMetalness Map