Overview: This is a Low-poly, game ready Metal Barrel that comes in six colours plus four hazardous designs with worn and clean versions (Black, Blue, Green, Red, White, Yellow, Biohazard, Corrosive, Flammable, Radiation). Modelled in 3DS Max 2016. The normal map was baked from a high poly model for added detail. Files named using the Unreal Engine 4 Naming Convention. File uploaded as a packed .7z file.
Geometry: Package includes the Base Mesh and 4 LOD's in both .fbx and .obj file formats. Also included is a .uasset file with LOD's, collision, and a generated lightmap (place in your Unreal Engine 4 projects content folder).
3DS Max Dimensions – D0.52m x H0.87m approximate to real world scale Pivot is centred to the base of the model and is set at X:0 Y:0 Z:0
Base Mesh – 1,164 Tris LOD 1 – 930 Tris LOD 2 – 642 Tris LOD 3 – 480 Tris LOD 4 – 144 Tris
Textures: PBR Textures are 1024x1024 in PNG format with both Metalness and Specular workflow. Also contains two packed Metalness, Roughness, Ambient Occlusion maps.
Included Maps Metalness
Specular
Final Notes: Also included is the 3DS Max scene saved as 2013 version. .uasset file does not have materials applied to prevent conflict with your UE4 project pipeline. Preview Images are rendered in real time in Marmoset Toolbag 2 and Unreal Engine 4.
If you have any questions, please feel free to contact me.