This collection of assets includes over 30+ objects designed to add details and variety in your real time environment.
It can be used in various cases for example; -First/Third Person Shooter Maps -Post apocalyptic Scenes -Millitary Environments
The pictures show example usages of how to set it up.
The Textures (except the ones for very small objects) have a resolution of 2048x2048. Normal maps are included.
Level of Detail objects are included. There are two LOD Objects for the Sandbags and one LOD for the other assets (except a few where there is no real benefit of an LOD object). The average polycount in tris for a regular object is 1200, for a LOD object 740.
Files are in: .fbx .dae .obj .3ds