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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This is a detailed and Game-ready End Buffer 3D model, created in Blender with clean topology and PBR Texture. The asset is optimized for industrial visualization, simulation, animation, and real-time applications.
All materials are generated using Blender shader nodes (no image textures), ensuring easy color and material adjustments without external texture files.
Features
Accurate and detailed End Buffer modelClean topology suitable for high-resolution renderingReal-world scaleMaterials created with procedural shadersEasy to customize and modifyIdeal for rail simulations, industrial scenes, and engineering visualizationIncluded File Formats.BLEND (with complete shader setup).FBX.OBJ** Notes**
Full shader functionality is available only inside Blender
Other formats include basic material data but may not preserve shader complexity
No textures included (shader-only)
Technical Details
Software: BlenderPolygons: 12,873Vertices: 12,628Scale: Real-world units