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Each model has 3 levels of detail: low-poly (1000 triangles for mobile), middle-poly (10,000 triangles for environment), and high-poly (100,000 triangles), which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema4D, Blender, Vray/Corona/Cycles, and all others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
With PBR, diffuse, normal map, and reflection/roughness/metallic textures, all in 4096x4096 size, the model is suitable for any modern rendering engine. The textures are accurately unwrapped with no overlapping UVs. Perfect for creating realistic industrial environments.
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