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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/19
This product was created in 3ds Max.
Units - millimeters.
This product comes without a scene, camera, or lights; it includes only 3D model (in .max, .blend and .fbx formats) and two sets of texture.
The product includes one object: Gear.
There are two texture variations: new and old.
Material with applied textures is available only in the .blend file (old gear).
The pivot point is at the bottom of the object.
Model Dimensions
Diameter: 100 mm
Thickness: 9 mm
Polygon count: 1 368
Vertex count: 1 272
Textures
All textures are included in a ZIP archive named Textures, which contains a single folder (also named Textures) with two subfolders: New and Old.
Each of them contains five PBR texture maps: BaseColor, Normal (OpenGL), Roughness, Metallic, AO.
Resolution: 2K (2048 × 2048).
Format: PNG.
All texture maps were created using Adobe Substance 3D Painter 8.2.0.
Rendered in Marmoset Toolbag.