Hey all!
This is a very animation oriented model that is also a bit customizable!As seen on Pixabay:https://pixabay.com/videos/candles-candelabra-table-curtains-76344/https://pixabay.com/photos/candelabra-candles-table-scrolls-6306891/
Blend Features:
- Empties to bind everything to the base
- Empties and procedural noise drives the animation - which means almost infinate running time with no adjustment required.
- NPR materials and Post processing setup included - simple setups make it a breeze to change colors.
- Arms of outer candles are still curves - mixed forms of geometry.
- Loose components make editing this model easier - eg removing candles on the arms or removing them altogether
- Turntable project file!
- An image texture free setup guarantees scalability
- Production tested
FBX, GLTF and DAE Features:
- Curves converted to mesh
- Loose parts
- Material slots and colors defined
- Both support light sources and read and write the materials successfully as demonstrated above - toon shader and textures do not.
- No animation, but can easily be added
- UV's
OBJ:
- Base model as loose parts
- Material blocks
- Base colors
- UV's
STL - Model pieces joined
Some example uses:
- A prop for a character making their way down a dark hallway in a mantion
- Something a character finds in a box of old stuff belonging to a previous generation
- Prop for showing the age of a mansion
- Center piece for a fancy sit down dinner
- A really nice restaurant side table ornament
- Split up, it can also be used to demonstrate how a place was ransacked or ruined by fire
- Can stick out of a massive mound of money to show treasure and high status objects
- As a practical source of light on a stand by a bed, or like in Esther, on a desk as a period piece or as a solution to an outtage.
I've finished Esther 6 years ago and this candelabra has never gone forgotten and I know it'll be a massive asset to your projects too!