DESCRIPTION

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Highly Detailed Vanity Mirror

Created in Maya 2008 and rendered with mental ray. Maya scene file includes lighting setup and is ready to render. Maya file also contains standard materials and procedural textures. All file formats contain identical geometry and layout with clean and accurate polygonal construction and can be smoothed or sub divided. Model is to accurate scale and centered.

Each file format has been checked with the appropriate software to ensure easy file management of clean meshes with no undesirable topology issues such as n-gons or reversed faces. Colors can be easily changed.

Close attention to detail makes this model ideal for close ups and print work.

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Vanity Mirror 3D model

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Native file format
MA
Size: 1.06 MB
Renderer: Mental Ray | 2008
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 447 KB
MAX
Autodesk 3ds Max<br />Version: 9 - Renderer: Default (Scanline)<br />File Size: 199 KB
C4D
Cinema 4D<br />Version: 9 - Renderer: Default<br />File Size: 221 KB
3DS
3D Studio<br />File Size: 153 KB
LWO
Lightwave<br />Version: 6 - Renderer: Default<br />File Size: 232 KB
Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
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8326 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 8422 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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