DESCRIPTION

3D model of Mouse Trap. Real world scaled (1 unit = 1 centimeter).Originally modeled in 3ds max 2020. Final images rendered with V-ray renderer.

Features:

  • Correctly scaled;
  • Rigged;
  • Model is subdividable;
  • Completely textured;
  • High detailed textures;
  • Object, material and textures are logically named for ease of scene management;
  • All textures are included and mapped;
  • Physically based rendering (PBR) textures included as an option;
  • Available for Autodesk 3DS Max 2015 and above.

Model:

  • 1 objects, 1 materials, 5 textures;
  • Quads: 8176;
  • Triangles: 0;
  • Points: 8178.

File formats:

  • 3ds Max 2020 with V-Ray materials;
  • 3ds Max 2018 with V-Ray materials;
  • 3ds Max 2015 with V-Ray materials;
  • FBX format with material, textures and rig;
  • OBJ format without materials or textures;
  • Substance Painter format with PBR workflow.

Textures formats:

  • 5 V-ray textures PNG (.png) (4096x4096);
  • 5 PBR textures PNG (.png) (4096x4096).

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Mouse Trap 3D model

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Native file format
MAX3 files
Size: 76.2 MB
V-Ray 4.30.1 | 2018
V-Ray 4.30.1 | 2015
V-Ray 4.30.1 | 2020
Exchange formats
OBJ
OBJ<br />File Size: 306 KB
FBX
Autodesk FBX<br />Version: 2014<br />File Size: 25.2 MB
SPP
Substance Painter<br />Version: 2020.2.2 - Renderer: Iray<br />File Size: 21.9 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
8176 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 8178 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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