Textures
Texture size 4096*4096 (diffuse, normal, reflection, ior, height and glossiness maps)
PBR Textures (4096*4096): Base color, height, metallic, ao, roughness and normal
Game ready with PBR Textures. Textures are in .png format
Model unwrapped, no overlapping uvs.
Model
Modelled with 3dsMax (2017), painted with Substance Painter and rendered with vray 2017. (Some preview pictures taken from Unity Game Engine)
Polygons: 1449 Vertices: 1496
File Formats
fbx
Render environment hdri is not included in the set
Objects are grouped for easy modification
Different additional texture map formats can be provided
V-Ray materials are included in 3dsMax 2014 and 2017 version files