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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Bottle opener in Egyptian style 3d model.
It contains low poly and high-poly meshes (UV and textures included).
4K **PBR **pipeline for textures, Game Ready models.
Both, Hi and Low poly meshes has same uv's included, for easy using with nanit tehnology.
Pack contain fully setup **Blender **scene.
Low-poly mesh:
SM_Bottle_Opener_LOW.fbx (poly: 13082; vert: 13070);
Hi-poly mesh:
SM_Bottle_Opener_HI.fbx (poly: 334866; vert: 167423);
Textures:
T_Bottle_Opener_AO.png (ambient occlusion map)
T_Bottle_Opener_D.png (diffuse map)
T_Bottle_Opener_N.png(normal map)
T_Bottle_Opener_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Bottle_Opener_R.png (roughness map)
T_Bottle_Opener_S.png (specular map)
T_Bottle_Opener_M.png (metalness map)