Low poly game ready model with PBR textures, optimised for Unreal Engine 4 with Metallic Roughness textures. This asset was modelled in Maya and textured with Substance. Renders are done in IRay and have no postprocessing applied.
Wessex Archaeology 3D models are historically accurate - based on real world artefacts with input from historical and archaeological experts.
This is an historical 3D reconstruction of a Bronze age warping comb, used in the process of weaving. It is carved from bone and decorated with simple markings.
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