A realistic Chesterfield-style leather Double Sofa Settee, made in Blender 3.1.
Leather and wood textures are both 4k PBR and have seamless tiling. We have only used our own textures for this project. Great care has been applied this Double Sofa, to ensure that textures unwrap well and repetition is at a minimum. The metal texture for the studs is procedural.
This Double Seater padded Sofa has been exported in a variety of different formats. Starting with the native, Blender (.BlEND), .OBJ, .DAE, .FBX, .STL, .PLY are also packed.
The stylish Double Sofa is perfect for both rendering and game optimization, as I have left in the Subdivision Surface modifier in place so that you can vary the resolution. You can easily use them to create any Next Gen, size/design. Meshes have cleaned wireframes and are optimised. Based upon a real sette Chesterfield furniture.