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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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*Door latch 3d model. *
It contains low poly and high-poly meshes (UV and textures included).
4K **PBR **pipeline for textures, Game Ready models.
Pack contain fully setup **Blender **scene.
Both, Hi and Low poly meshes has same uv's included, for easy using with nanit tehnology.
Low-Poly Meshes:
SM_Hand_Latch_Base_LOW.fbx (poly: 113994; vert: 56987);
SM_Hand_Latch_Handle_LOW.fbx (poly: 24298; vert: 12151);
SM_Hand_Latch_LOW.fbx (poly: 138292; vert: 69138);
SM_Hand_Latch_LOD0.fbx (poly: 69154; vert: 34569);
SM_Hand_Latch_LOD1.fbx (poly: 27670; vert: 13827);
HI-Poly Meshes:
SM_Hand_Latch_Base_HI.fbx (poly: 456709; vert: 228343);
SM_Hand_Latch_Handle_HI.fbx (poly: 96414; vert: 48209);
SM_Hand_Latch_HI.fbx (poly: 553120; vert: 276552);
Textures:
T_Hand_Latch_AO.png (ambient occlusion map)
T_Hand_Latch_D.png (diffuse map)
T_Hand_Latch_M.png (metalness map)
T_Hand_Latch_N.png (normal map)
T_Hand_Latch_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Hand_Latch_R.png (roughness map)