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General:
The model was created in Blender 4.3.2 (No plugins needed)
Real world scaled size (76 x 76 x 91,8cm)
The model is centered at world and origin (x0, y0, z0)
Lights and cameras are not included in the scene
FBX, OBJ and GLB formats can be used in any realtime renderer
Geometry:
Divided into 1 individual part/object
Low-poly and game-ready: 2,844 polygons / 3,196 vertices
Has clean and optimised topology where quads are kept, triangles used only in necessary parts
Materials and Texturing:
Contains non-overlapping UV layout
Uses 1 materials
Has high resolution PBR texture sets of 4K resolution (4096x4096, 8bit .PNG)
Textures are included as zip format
Maps provided: Diffuse, Metallic, Roughness, Normal OpenGL