DESCRIPTION

A set of three bio fireplaces in different sizes with customized interior light sources.The models are made in real sizes, but lend themselves to convenient editing for any request. For the convenience of work, Material IDs and, accordingly, Multi / Sub Object-material are assigned to them. All objects and materials in the scene are logically named and grouped.The fire looks as close as possible to the real fire from the biofireplace.Kabio Slim fuel blocks in three standard sizes: 60 cm, 80 cm and 110 cm.The overall dimensions of each fireplace are respectively 80x20x18 cm, 100x30x18 cm and 130x30x18 cm.In the archive:2015 MAX + OBJ + MTL for Corona Render and Vray.Polys: 12,288Verts: 12,700

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rkoyanagi89Buyer of this model
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Hello, I'm a bit new to this. Hoping you could provide an explanation on applying the provided textures to the model, or point me towards a relevant resource that explains the concepts. I can't figure out how to correctly apply the Biofire materials to the provided fire object. I add the image as a material, but it just displays the biofire image as is, with no transparency or anything. I'm sure I am missing something simple, any help is appreciated. I'm using the 3DS files in Sketchup Pro and rendering with SU Podium and ProWalker GPU. Thanks
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Biofireplace Kabio 3D model

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Native file format
MAX2 files
Size: 1.01 MB
Corona 2
V-Ray 3.6
Exchange formats
OBJ
OBJ<br />File Size: 353 KB
FBX
Autodesk FBX | 2 files<br />File Size: 954 KB
3DS
3D Studio<br />File Size: 199 KB
TEXTURES
Textures<br />File Size: 10.2 MB
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12288 polygons
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/ 12700 vertices
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